Hollywood Needs Fractals

As recounted in the Foreword of The Science of Fractal Images, Loren Carpenter engineered the fractal planet sequences in Star Trek II. Extensive fractal landscapes also were included in The Last Starfighter.
More recently, Ken Musgrave has used fractals and multifractals to generate scenes for Apollo 13, Dante's Peak, and Titanic. For example,
Here is another example from the November, 2000 issue of Scientific American.
"The ferocious seas engulfing actor Mark Wahlberg in The Perfect Storm were simulated by Industrial Light & Magic using computational fluid dynamics for waves and turbulence; rule-based particle dynamics for ripples, foam and spray; and fractal-based shaders that add surface textures and even scatter light inside water drops."
In addition, fractals and chaos have been a subject in film and television. For example, in an episode of Murphy Brown, Buck Henry played the inventor of fractal geometry, and gave some accurate technical descriptions. The Mandelbrot set appeared in an episode of the X-Files. The sensitivity of initial conditions of chaos is wonderfully represented by the "Time and Punishment" episode of The Simpsons, demonstrated by Jeff Goldblum rolling drops of water off Laura Dern's hand in Jurassic Park, and in all of the film Sliding Doors.